Sunday 3 March 2019

Brainstorming




Objective
To allow you to retrieve and create a wealth of ideas for your unit 1 project.

Tasks
1. In your sketchbook, brainstorm all of the possible ideas / associations that you associate with your story / lyrics / title / synopsis / brand.

2. Attempt to ‘free-associate’ - allowing your brain to come up with ideas - with many of the words. Don’t judge yourself at this point, just let the ideas flow.

3. Feel free to draw and doodle and stick photos in and around your brainstorm. Your book should start off with a bang.

This could be attempted in many forms the following ways:
Children's book cover  
Print the story out, (double line spaced is helpful) and annotate in the margins. Highlight key scenes and subject matter that could be used on the cover. 
Game cover 
Start with a few words in the middle of a page. The words should be linked to the game. For Epic City Limits you would write the 'name' of the game, 'city', 'jobs', 'youths' etc. Then, using a thesaurus, branch out with connections.
Design for music 
Come up with a name for the album. THIS LIST of THEMES should help you.
Then brainstorm the name/theme to arrive at a concept.
For existing bands/singers - print off lyrics by and annotate them in the margins. Maybe you can arrive at a theme through the lyrics.
If you have a rough design idea already (e.g. the 1980s) then feel free to use this as the basis of your brainstorm.
Packaging design 
Brainstorm the name of the product... and the overall 'feel' or 'message' of the product.
Magazine design 
Brainstorm the name of the mag... and the overall 'feel' or 'message'. List features that could be included as these might be referenced on the cover.

Checklist for assessment
Loads of interesting ideas.

Time needed
1 hr

Deadline  11 March.

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